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Category Archives: Event-Driven Programming
Java Swing Line Graph Primer Tutorial
Sort of miss Java Applets, myself, as they were once “the thing” for some people writing code for the web. You got used to paint() and repaint() methods because you could imagine, word for word, codewise, what was happening. So … Continue reading
Posted in eLearning, Event-Driven Programming, GUI, Tutorials
Tagged Applet, command line, desktop, geometry, graph, Java, JFrame, JPanel, line chart, line graph, Linux, mouse, MouseListener, plot, programming, Swing, tutorial
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Xcode iOS Dynamic UIButton Primer Tutorial
Today we come at an Xcode iOS Mobile App issue (ie. the “UIWebView ‘on its lonesome’ issue” … codename Uiol) from two sides: to show you how to add a dynamic UIButton at loading (if you want to know … … Continue reading
Posted in eLearning, Event-Driven Programming, iOS, Tutorials
Tagged end game, iOS, iPad, middle game, Objective C, programming, tutorial, UIButton, UIWebView, Xcode
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Ajax Div Overlay Primer Tutorial
Back to the recent overlay ideas (like PHP Iframe Overlay Primer Tutorial) we’ve been doing lately at this blog, we want to show you today, the melding of HTML/Javascript supervising Ajax PHP in a div HTML element. This is a … Continue reading
Posted in Ajax, eLearning, Event-Driven Programming, Tutorials
Tagged Ajax, client/server, CSS, Did you know, HTML, Javascript, PHP, programming, tutorial, XMLHttpRequest
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Ajax All Textboxes All Mandatory Form Primer Tutorial
Was wondering, today, whether we’ve ever mentioned the very useful onblur event for the textbox input HTML tag, which fires after you leave a textbox, whether you have filled it in or not. It pans out we have, with the … Continue reading
Posted in Ajax, eLearning, Event-Driven Programming, Tutorials
Tagged Ajax, FirePHP, form validation, HTML, input, JSON, onblur, PHP, programming, tutorial, XML, XMLHttpRequest
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HTML/Javascript Canvas Image Drag and Drop Tutorial
The Canvas HTML element tag can be used as the container to draw graphics on the fly usually via the use of Javascript functions for rendering and event management. In today’s tutorial we show some image Drag and Drop functionality … Continue reading
Posted in eLearning, Event-Driven Programming, Photography, Tutorials
Tagged canvas, drag and drop, HTML, HTML5, Javascript, photography, programming, tutorial
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HTML/Javascript Canvas Double Click Tutorial
The Canvas HTML element tag can be used as the container to draw graphics on the fly usually via the use of Javascript functions for rendering and event management. In today’s tutorial we add to the functionality of the previous … Continue reading
Posted in eLearning, Event-Driven Programming, Games, GUI, Tutorials
Tagged canvas, CSS, double click, event-driven, events, fractions, gesture, HTML, iOS, Javascript, mathematics, programming, tutorial
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