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Category Archives: Event-Driven Programming
Event-driven programming (EDP) or event-based programming is a programming paradigm in which the flow of the program is determined by events ( Wikipedia )
HTML Square Horizontal Rule Four Graphs Tutorial
Yesterday’s Mathematical Induction n + 1 feeling HTML Square Horizontal Rule Line Graph Tutorial dealt with the simpler two … Column Graph Line Graph … the scaffolding needed for today’s harder work to add functionality for … Area Graph Bar … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged array, Bezier curves, browse, canvas, canvas background, cell, chart, child, column, copy, CSS, dictionary, DOM, emoji, equation, eval, event, file, game, games, geometry, getBoundingClientRect, getImageData, Google Charts, graph, graphics, grid, hangman, hash, hashtag, home, home screen, horizontal rule, HTML, icon, IFRAME, induction, innerHTML, integration, iOS, iPad, ispell, Javascript, line, line graph, linear equation, linear gradient, location.hash, match, mathematics, mobile, mobile app, multiple hashtag, navigation, onchange, overlay, parent, placeholder, polynomial, position, programming, proof of concept, propogation, putImageData, QuickTime Player, reveal, rotate, share, software integration, square, SVG, table, transform, translate, tutorial, url, word, word game, YouTube, z-index
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HTML Square Horizontal Rule Line Graph Tutorial
Software integration work, whether it be internally in amongst your own code, or externally, integrating with APIs and our software sharing arrangements, needs to be approached systematically, and not in a rush. As such, we find the general idea of … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged array, Bezier curves, browse, canvas, canvas background, cell, chart, child, column, copy, CSS, dictionary, DOM, emoji, equation, eval, event, file, game, games, geometry, getBoundingClientRect, getImageData, Google Charts, graph, graphics, grid, hangman, hash, hashtag, home, home screen, horizontal rule, HTML, icon, IFRAME, induction, innerHTML, integration, iOS, iPad, ispell, Javascript, line, line graph, linear equation, linear gradient, location.hash, match, mathematics, mobile, mobile app, multiple hashtag, navigation, onchange, overlay, parent, placeholder, polynomial, position, programming, proof of concept, propogation, putImageData, QuickTime Player, reveal, rotate, share, software integration, square, table, transform, translate, tutorial, url, word, word game, YouTube, z-index
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HTML Square Horizontal Rule Column Graph Tutorial
We follow up yesterday’s HTML Square Horizontal Rule Plot Polynomial Tutorial mathematical theme with a mathematics meets statistics theme, today, writing some functionality to create Column Graphs. Like with the Plot functionalities we like having the vertices there, but that … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged array, Bezier curves, browse, canvas, canvas background, cell, chart, child, column, copy, CSS, dictionary, DOM, emoji, equation, eval, event, file, game, games, geometry, getBoundingClientRect, getImageData, graph, graphics, grid, hangman, hash, hashtag, home, home screen, horizontal rule, HTML, icon, IFRAME, innerHTML, iOS, iPad, ispell, Javascript, line, linear equation, linear gradient, location.hash, match, mathematics, mobile, mobile app, multiple hashtag, onchange, overlay, parent, placeholder, polynomial, position, programming, proof of concept, propogation, putImageData, QuickTime Player, reveal, rotate, share, square, table, transform, translate, tutorial, url, word, word game, YouTube, z-index
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Comments Off on HTML Square Horizontal Rule Column Graph Tutorial
HTML Square Horizontal Rule Plot Polynomial Tutorial
Yesterday’s HTML Square Horizontal Rule Plot Axes Tutorial start with … linear equation plotting … has been extended today (by one dimension) to … polynomial equation … and along the way we … highlight Y axis intercepts and X axis … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged array, Bezier curves, browse, canvas, canvas background, cell, child, copy, CSS, dictionary, DOM, emoji, equation, eval, event, file, game, games, geometry, getBoundingClientRect, getImageData, graphics, grid, hangman, hash, hashtag, home, home screen, horizontal rule, HTML, icon, IFRAME, innerHTML, iOS, iPad, ispell, Javascript, line, linear equation, linear gradient, location.hash, match, mathematics, mobile, mobile app, multiple hashtag, onchange, overlay, parent, placeholder, polynomial, position, programming, proof of concept, propogation, putImageData, QuickTime Player, reveal, rotate, share, square, table, transform, translate, tutorial, url, word, word game, YouTube, z-index
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HTML Square Horizontal Rule Plot Axes Tutorial
A lot of us have a goodly amount of “visual learner” in us, and the study of geometry or algebra or calculus in mathematics is full of opportunities for “visual cues” to topics that look a bit “dry” on paper. … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged array, Bezier curves, browse, canvas, canvas background, cell, child, copy, CSS, dictionary, DOM, emoji, eval, event, file, game, games, geometry, getBoundingClientRect, getImageData, graphics, grid, hangman, hash, hashtag, home, home screen, horizontal rule, HTML, icon, IFRAME, innerHTML, iOS, iPad, ispell, Javascript, line, linear equation, linear gradient, location.hash, match, mathematics, mobile, mobile app, multiple hashtag, onchange, overlay, parent, position, programming, proof of concept, propogation, putImageData, QuickTime Player, reveal, rotate, share, square, table, transform, translate, tutorial, url, word, word game, YouTube, z-index
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Venn Diagrams Onclick Tutorial
We’ve long been interested in Venn Diagrams, that great mathematical tool we learnt about at primary school in Queensland in Australia to aid with the understanding of set theory, and the last foray on this topic involved the wonderful HTML5 … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged accountability, background, chart, colour, CSS, diamond, div, email, flowchart, genericization, hr, HTML, integration, Javascript, line, mathematics, oval, rectangle, redo, set, set theory, share, sharing, software integration, title, undo, user, venn diagrams
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Emoji Game HTML Type Tutorial
Did it interest you that the recent Textarea Emoji Game Primer Tutorial web application was called dropdown_emoji_game.php and yet it was pretty obvious the main HTML element type of operation was a … textarea element … a “block of text” … Continue reading →
Textarea Emoji Game Primer Tutorial
Today’s web application works involves a very simple premise for a game, but we hope some of the methods needed, some new to us, will be of interest to you too. The game, for up to seven players, has a … Continue reading →

