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Daily Archives: September 22, 2023

Animated GIF Slide Component Knowledge Tutorial

Posted on September 22, 2023 by admin

Yesterday’s Animated GIF SVG Quiz Automation Interaction Tutorial‘s … animated GIF, using its duration, for effect, adding user interaction onmouseover logic for our SVG Quiz scenarios … led us to, today … the more obvious generic step to add oncontextmenu … Continue reading →

Posted in Animation, eLearning, Event-Driven Programming, Tutorials | Tagged $_GET, $_POST, align, alignment, animated gif, animation, annotate, annotating, answer, Apache, argument.arguments, automation, background, background colour, background-color, bottom, btoa, canvas, child, clearRect, color picker, colour, colour picker, comma separated list, component, contenteditable, convert, duration, emoji, ffmpeg, fill, fillRect, fillStyle, font, font colour, font family, font size, form, Google, Google PageSpeed, graphics, IFRAME, image, ImageMagick, interactive, interface, justification, justify, line feed, local web server, localhost, MAMP, oncontextmenu, ondblclick, parent, PHP, position, programming, question, quiz, right click, score, scribble, slide, span, SVG, svg quiz, svg+xml, text, toDataURL, toggle, top, transparency, transparent, tutorial, up, url, utf-8, watermark, window.btoa, window.open, window.opener, z-index | Leave a comment
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    1. Sean Zhang on Cocos2d Mac Game Hello World Cocos Creator TutorialNovember 14, 2026

      The Hello World starting point makes it easier to separate project setup from asset problems. A useful follow-up would be importing a small sprite sheet and checking frame dimensions, ordering and padding before adding animation logic. Previewing the individual frames first can help identify whether a problem comes from the artwork or from the engine configuration.

    2. Hello Team on Javascript Course Primer TutorialNovember 13, 2026

      The distinction between course-driven and immersion-driven learning is useful. A small extension to the australia.htm exercise would be a set of named map markers and a text filter: first update the visible markers on an input event, then add a collected/uncollected toggle, and finally persist only that toggle state in localStorage. That gives beginners a concrete reason to learn arrays, DOM updates and browser storage without needing PHP or MySQL first. It is also worth testing empty searches, a page reload and disabled storage separately; those are different failure cases. Disclosure: we maintain the GTA 6 interactive map. I am suggesting it as an example of a map-and-progress interface, not claiming that we used the tutorial code. Would you introduce persistence after the first working interaction, or keep the initial exercise entirely stateless?

    3. tooloteca on Tabular Single Row Radio Play TutorialNovember 12, 2026

      What I find most interesting here is how honestly the post names the hard part: getting focus to work with [element].click() and [element].blur() is the kind of detail that looks trivial until you actually try to drive a page this way. The single-row table that deliberately overflows to the right also makes sense as a design choice, since a radio playlist needs to be scrolled through rather than squeezed into one screen. And the payoff — clicking one song link and having the songs play in sequence and loop back through the list — is a neat reward for all that plumbing with the audio-only YouTube player.

    4. Aleister on Tabular Single Row Radio Play TutorialOctober 22, 2026

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      The idea of mapping a video's key scenes, mood, pacing, and audio before production resonates with me — it's a lot like working out an anagrampuzzle, where the same pieces only make sense once you rearrange them into the right order. Do you usually sketch the mind map before or after the script is locked?

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