Tag Archives: mixed content

Feedback Annotation Canvas Image Tokens Tutorial

The discovery in yesterday’s Linux sendmail Remote Attachment Tutorial that … in the “body” section part of the email above the attachment we’ve written functionality for Content-Type: text/plain … so why not today write functionality to cater for Content-Type: text/html … Continue reading

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Feedback Annotation Canvas Image Filter Tutorial

There are other image filters we can apply on top of yesterday’s Feedback Annotation Canvas Pixels Tutorial canvas pixel and transformational ones, they being ones that make use of the PHP GD image library. But there is a way to … Continue reading

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Feedback Annotation Canvas Pixels Tutorial

So far with our revisit work on the Feedback web application of yesterday’s Feedback Annotation Image Cover Contain Tutorial we haven’t talked much about the middle person conduit of data, the HTML(5) canvas element, it being a useful “middle person … Continue reading

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Feedback Annotation Image Cover Contain Tutorial

Do you remember a discussion here about the CSS property background-size we discussed with CSS3 Background Size Contain and Cover Primer Tutorial? It’s become one of our favourite properties ever since our bid for the Opera House failed?! Well, today, … Continue reading

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Mobile Feedback Annotation Image Camera Capture Tutorial

Mobile devices, those “smart ones”, gave us a very useful advantage on top of a lot of the laptops that preceded them (regarding personal computing) … the inbuilt camera. HTML came along before the modern smart phone or tablet, so … Continue reading

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Feedback Emoji Mixed Content Tutorial

The issue of Mixed Content (ie. the mixing of http: and https: protocol) web content is an issue to look out for should you be a web application developer with a penchant for the HTML iframe element. We approached the … Continue reading

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Gimp Guillotine Absolute to Relative Image URL Tutorial

We’ve been peeved recently by the breakdown in the Gimp Guillotine Follow Up Troubleshooting Tutorial sequence of steps … open our Gimp Guillotine Followup web application from an address bar of a web browser … arrange via the web application … Continue reading

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Nimh Game for Two Remote Players Tutorial

The recent Nimh Game Revisit Tutorial continued the idea with our Nimh game, whereby a human plays the computer, and we take it you can see that two players within reach of a device playing the game could collaborate as … Continue reading

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