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Tag Archives: upload
Image Capture Ajax FormData Upload Canvas Tutorial
In amongst the media … images audio video … “talents” of our latest “Media Capture Email” web application, there is another important distinction, for us. It is so much easier to annotate “images” via the HTML(5) canvas element, which you’d … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Tutorials
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Tagged Ajax, array, audio, camera, canvas, capture, colour, cookie, CSS, details, document.write, DOM, form, FormData, genericization, HTML, image, iPad, Javascript, media, mime, mimetype, mobile, multiple, navigation, onclick, onion, photography, PHP, programming, reveal, standing order, summary, tutorial, upload, video, XMLHttpRequest, zip
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Media Capture Ajax FormData Upload Details Tutorial
We’re trying to improve functionality and usability of the “Media Capture Email” web application we last talked about with Media Multiple Capture Ajax FormData Upload Tutorial yesterday. Today’s work … for web browsers that are not Internet Explorer nor Microsoft … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Tutorials
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Tagged Ajax, array, audio, camera, capture, colour, cookie, CSS, details, document.write, DOM, form, FormData, genericization, HTML, image, iPad, Javascript, media, mime, mimetype, mobile, multiple, navigation, onion, photography, PHP, programming, reveal, standing order, summary, tutorial, upload, video, XMLHttpRequest, zip
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Media Multiple Capture Ajax FormData Upload Tutorial
We’re “opening our horizons” or “genericizing our purposes” (but you need a licence for this one … it’s all in the wording) to improve on the recent Image Multiple Capture Ajax FormData Upload Tutorial‘s functionality today. That’ll be why we’ve … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Tutorials
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Tagged Ajax, array, audio, camera, capture, cookie, DOM, form, FormData, genericization, HTML, image, iPad, Javascript, media, mime, mimetype, mobile, multiple, navigation, onion, photography, PHP, programming, standing order, tutorial, upload, video, XMLHttpRequest, zip
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Image Multiple Capture Ajax FormData Upload Tutorial
Please feel free to demand a refund for today’s blog posting whose title is just rearranged title words of yesterday’s Image Capture Ajax FormData Multiple Upload Tutorial but there is a real development here, and it concerns what happens when … Continue reading →
Posted in Ajax, Android, eLearning, Event-Driven Programming, iOS, Photography, Tutorials
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Tagged Ajax, array, camera, capture, cookie, DOM, form, FormData, HTML, image, iPad, Javascript, media, mobile, multiple, navigation, onion, photography, PHP, programming, standing order, tutorial, upload, XMLHttpRequest, zip
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Image Capture Ajax FormData Multiple Upload Tutorial
Regular readers at this blog would appreciate the idea that lately we have had a big emphasis on groups of images. There were (the recent) … Gimp Guillotine Follow Up Memory Tutorial series which talked about splicing image files from … Continue reading →
Posted in Ajax, eLearning, Tutorials
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Tagged Ajax, array, DOM, form, FormData, HTML, image, Javascript, media, multiple, navigation, onion, PHP, programming, tutorial, upload, XMLHttpRequest, zip
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Image Capture Ajax FormData Upload Primer Tutorial
Were you around and interested in the media capture and upload concepts presented when we discussed this topic with HTML5 Camera API Audio Video Tutorial? Back then, central to the workings of this blog posting’s web application is a perfectly … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Tutorials
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Tagged Ajax, DOM, form, FormData, HTML, image, Javascript, media, navigation, PHP, programming, tutorial, upload, XMLHttpRequest
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Contextualize Speech to Text to Speech LibreOffice Template Tutorial
Maybe it’s just my weakness, but what I often find writing web applications is that I come back to them several months later and wonder, sometimes, how to work them. This is a weakness of “contextualization”. Contextualization is putting your … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged agenda, API, array, artificial intelligence, audio, boolean, caption, captions, categorization, context, curriculum vitae, ESL, eval, form, game, games, Google, Google Translate, hangman, hear, hierarchy, HTML, internationalization, internet, intranet, Javascript, LibreOffice, linefeed, Mac OS X, MAMP, microphone, MyMemory, onblur, overlay, parameter, parameterize, PHP, phrase, phrases, post, programming, pronounciation, QuickTime Player, say, speech to text, spelling, survey, template, Text to Speech, textarea, textbox, translate, tutorial, upload, video, vocabulary, whitespace, wizard, word process, YouTube, YouTube API
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Agenda Speech to Text to Speech LibreOffice Wizard Tutorial
We’re happy here, finally, to move onto a new concept with the “Speech to Text to Speech” web application blog posting thread, building on yesterday’s Curriculum Vitae Speech to Text to Speech Audio Prompting Tutorial using the recent … Curriculum … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged agenda, API, array, artificial intelligence, audio, boolean, caption, captions, categorization, curriculum vitae, ESL, eval, form, game, games, Google, Google Translate, hangman, hear, hierarchy, HTML, internationalization, internet, intranet, Javascript, LibreOffice, linefeed, Mac OS X, MAMP, microphone, MyMemory, onblur, overlay, parameter, parameterize, PHP, phrase, phrases, post, programming, pronounciation, QuickTime Player, say, speech to text, spelling, survey, template, Text to Speech, textarea, textbox, translate, tutorial, upload, video, vocabulary, whitespace, wizard, word process, YouTube, YouTube API
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The Hello World starting point makes it easier to separate project setup from asset problems. A useful follow-up would be importing a small sprite sheet and checking frame dimensions, ordering and padding before adding animation logic. Previewing the individual frames first can help identify whether a problem comes from the artwork or from the engine configuration.