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Tag Archives: transform
SVG and Gradient Fraction Game Operators Tutorial
Onto the SVG “cake” display functionality added with yesterday’s SVG and Gradient Fraction Game Tutorial into our Fractions Game web application, we’re adding … SVG circle “cakes” that can be rotated … but not in the SVG … rather in … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged analogue clock, background, background image, circle, clock, conic-gradient, CSS, device, dimension, dimensions, equation, fraction, fractions, fractions game, gradient, height, HTMLCSS, iPad, Javascript, linear gradient, lowest common denominator, mathematics, mobile, modulo, modulus, operator, percentage, power, programming, proprtional, px, radial gradient, rectangle, rotate, rotation, stop colour, SVG, transform, tutorial, unit, units, width
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Mouse Wheel Event Primer Tutorial
If your pointing device of choice is a mouse and it has a wheel, there’s an event to hone in on the use you make of that mouse wheel … normally used for scrolling in Y … but, today, thanks … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged CSS, event, HTML, Javascript, mouse, onwheel, programming, rotate, scale, scroll, skew, transform, tutorial, wheel
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SVG Media Shapes Tutorial
To have a web application such as the Show Some Shapes one of yesterday’s SVG Image Shapes Tutorial be able to claim that it accepts all “media” inputs, it should, at least, accept, in some way shape (chortle, chortle), or … Continue reading →