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Tag Archives: overlay
Floor Wall and Roof Framing Members Primer Tutorial
We all learn differently, but personally, I find it easier to learn things of a certain ilk and things that are new to me, when the study material is augmented by pictures in the form of a diagram or photograph … Continue reading →
Posted in eLearning, GIMP, Tutorials
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Tagged area, background-position, carpentry, click, CSS, data attributes, floor, framing, gaussian blur, GIMP, HTML, image, Javascript, learning, map, mobilefish, overlay, programming, prompt, reveal, roof, tutorial, wall, z-index
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Rainbow Games Background Image Mobile Tutorial
Yesterday’s Rainbow Games Background Image Tutorial set up the idea of background imagery to our Rainbow Games racing web pages, but, on testing this on iPad, found that it was too resource hungry for as good a response as for … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged abstraction, background, background image, background-position, background-repeat, cellpadding, cellspacing, column, CSS, database, DOM, emoji, eval, file_get_contents, float, genericization, GIMP, HTML, HTML entities, image, induction, iPad, Javascript, linear gradient, mobile, newspaper, onion, opacity, overlay, PaintBrush, permalink, permalinks, PHP, programming, scroll, table, tutorial, typesetting
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Rainbow Games Background Image Tutorial
If you are a regular at this blog, you will know that we are exploring “in depth” the implications of discovering what the “Did you Know?” section of the recent Column Intelligence Primer Tutorial told us about how you can … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged abstraction, background, background image, background-position, background-repeat, cellpadding, cellspacing, column, CSS, database, DOM, emoji, eval, file_get_contents, float, genericization, GIMP, HTML, HTML entities, image, induction, Javascript, linear gradient, newspaper, onion, opacity, overlay, PaintBrush, permalink, permalinks, PHP, programming, scroll, table, tutorial, typesetting
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Place Quiz Keyboard and Mobile Tutorial
As you might surmise from today’s blog posting title, there is a twofold purpose to a modified version of our “Place Quiz”, adding onto yesterday’s Place Quiz Hints Tutorial, those being … for non-mobile platforms, allow the user to not … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged background, background image, cross-platform, CSS, div, document.write, DOM, game, games, geographicals, Google chart, HTML, IFRAME, Javascript, keyboard, map chart, mobile, opacity, overlay, place, placenames, programming, quiz, setInterval, timezone, tutorial
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Place Quiz Hints Tutorial
Yesterday’s Place Quiz Primer Tutorial was another “where” themed web application. We like doing these, being into the (x,y) of life. If you want the (x,y,z) get a Golden Retriever … they’re always looking up. But, and it’s such a … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged background, background image, CSS, div, DOM, game, games, geographicals, Google chart, HTML, IFRAME, Javascript, map chart, opacity, overlay, place, placenames, programming, quiz, setInterval, timezone, tutorial
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Place Quiz Primer Tutorial
As we inferred (with) the “Did you Know?” section of the recent Column Intelligence Primer Tutorial (that it) was of “Chestnut Cracking” importance to us, representing the long held ambition to zero in on a method to have a background … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged background, background image, div, DOM, game, games, geographicals, HTML, Javascript, opacity, overlay, place, placenames, programming, quiz, setInterval, timezone, tutorial
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Textarea Pointing Local Font Canvas Overlay Deletes Tutorial
In life, as in programming, it’s the “what ifs?” about a job that can take a whole lot longer than you think, I suppose, as much as anything, if you’re an optimist like me, and want to get into projects … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged alt, argument, backspace, canvas, click, colour, data uri, delete, delimitation, div, DOM, download, dropdown, email, encodeURIComponent, essay, event, flip, flop, font, font-face, form, fpdf, graphics, grayscale, hierarchy, HTML, IFRAME, image, innerHTML, inverse, Javascript, letter, linked list, localStorage, mantissa, message, onclick, onkeydown, onkeypress, onkeyup, outerHTML, overlay, paste, PDF, pixel, popup, programming, rasterise, report, rotate, scale, scribble, select, stop press, textarea, tutorial, user experience, UX, web storage, webpage, z-index
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Textarea Pointing Local Font Canvas Overlays Tutorial
Yesterday’s Textarea Pointing Local Font Event Paste Tutorial had us (additionally to the “Pointing” functionality mode of use) integrating “local font” display with the … “Font Learning via Canvas” … but then you’ll remember with Textarea Pointing Local Font Tutorial‘s … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged alt, argument, canvas, click, colour, data uri, delimitation, div, DOM, download, dropdown, email, encodeURIComponent, essay, event, flip, flop, font, font-face, form, fpdf, graphics, grayscale, hierarchy, HTML, IFRAME, image, innerHTML, inverse, Javascript, letter, linked list, localStorage, mantissa, message, onclick, onkeypress, onkeyup, outerHTML, overlay, paste, PDF, pixel, popup, programming, rasterise, report, rotate, scale, scribble, select, stop press, textarea, tutorial, user experience, UX, web storage, webpage, z-index
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