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Tag Archives: method
PHP Form Validation via Filter Extension Tutorial
Our recent Javascript and PHP Base64 Primer Tutorial with its Base64 thoughts, the … echo “<textarea id=tb64 cols=100 rows=10>” . base64_decode(urldecode($_POST[‘base64′])) . “</textarea><br>”; … of which we adopt for today’s PHP code, set our minds towards HTML form thoughts and … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged atob, base64, btoa, data uri, decodeURIComponent, encodeURIComponent, enctype, extension, filter, form, get, HTML, Javascript, method, onsubmit, PHP, post, programming, tutorial, urldecode, urlencode, validation
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Javascript and PHP Base64 Primer Tutorial
We’ve long been interested in all of the PHP functions… urldecode urlencode … and sometimes, especially if data URI data is involved … base64_decode base64_encode … to facilitate the transfer of sizeable amounts of data within PHP or from HTML … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged atob, base64, btoa, data uri, decodeURIComponent, encodeURIComponent, enctype, form, get, HTML, Javascript, method, onsubmit, PHP, post, programming, stop press, tutorial, urldecode, urlencode
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Five Hundred Card Game Flow Tutorial
Sometimes web applications need that “modal” quality that the Javascript popup boxes, specifically our use of the window.alert([information]) Javascript popup window for the Five Hundred Card Game. The reason is that given the Javascript client side’s lack of a true … Continue reading
Posted in eLearning, Event-Driven Programming, Games, OOP, Tutorials
Tagged alert, cards, class, CSS, data member, delay, dialog, div, draw poker, dropdown, eval, game, games, HTML, instanceof, Javascript, method, modal, object.object oriented programming, OOP, pontoon, popup, programming, select, setTimeout, synergy, table, tutorial
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Five Hundred Card Game Bidding Tutorial
We’re introducing another Card Game into the mix of the Draw Poker and Pontoon functionality from the Draw Poker Card Game Bidding Tutorial of a couple of days back. That card game is Five Hundred, and if you know this … Continue reading
Posted in eLearning, Event-Driven Programming, Games, OOP, Tutorials
Tagged cards, class, CSS, data member, draw poker, game, games, HTML, instanceof, Javascript, method, object.object oriented programming, OOP, pontoon, programming, synergy, table, tutorial
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Draw Poker Card Game Bidding Tutorial
Yesterday’s Pontoon Card Game Bidding Tutorial added a “bidding” functionality part to our Pontoon Card Game web application, and set us to thinking of introducing another card game into the mix that capitalises on the potential synergies with Pontoon, and … Continue reading
Posted in eLearning, Event-Driven Programming, Games, OOP, Tutorials
Tagged cards, class, CSS, data member, draw poker, game, games, HTML, instanceof, Javascript, method, object.object oriented programming, OOP, pontoon, programming, synergy, tutorial
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Pontoon Card Game Bidding Tutorial
Today we are adding an optional bidding functionality part to the “Pontoon Card Game” web application started with yesterday’s Pontoon Card Game Primer Tutorial. The concept of a “bid” in a card game can be thought of as either … … Continue reading
Posted in eLearning, Event-Driven Programming, Games, OOP, Tutorials
Tagged cards, class, CSS, data member, game, games, HTML, instanceof, Javascript, method, object.object oriented programming, OOP, pontoon, programming, tutorial
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Pontoon Card Game Primer Tutorial
Today’s Pontoon (sometimes known as Blackjack) Card Game web application has no “instanceof” operator usage as yesterday’s Javascript instanceof Food Emoji Guessing Game Tutorial did, but the Object Oriented Programming (or OOP) connections with the Javascript is very strong today, … Continue reading
Posted in eLearning, Event-Driven Programming, Games, OOP, Tutorials
Tagged cards, class, CSS, data member, game, games, HTML, Javascript, method, object.object oriented programming, OOP, pontoon, programming, tutorial
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