Numbers Guessing Game
Your Numbers Game
Get
clueYour
answerYour
ScoreClue? Score 0/0
-
Recent Posts
- Bluetooth Stories Primer Tutorial
- YouTube API Caller Phase Two Other Mimetypes Tutorial
- YouTube API Caller Phase Two Intermediate Buttons Tutorial
- YouTube API Caller Phase Two Absolute URL Tutorial
- YouTube API Caller Other Media Playlist Regarding Tutorial
- YouTube API Caller Other Media Playlist Compilation Tutorial
- YouTube API Caller Other Media Playlist Recall Tutorial
- YouTube API Caller Other Media Playlist Creation Tutorial
Categories
- Ajax
- Android
- Animation
- Anything You Like
- Code::Blocks
- Coding
- Colour Matching
- Data Integration
- Database
- Delphi
- Eclipse
- eLearning
- ESL
- Event-Driven Programming
- Games
- GIMP
- GUI
- Hardware
- Installers
- iOS
- Land Surveying
- Moodle
- Music Poll
- NetBeans
- Networking
- News
- Not Categorised
- OOP
- Operating System
- Photography
- Projects
- Signage Poll
- Software
- SpectroPhotometer
- Tiki Wiki
- Trips
- Tutorials
- Uncategorized
- Visual Studio
- Xcode
Meta
Tags
Ajax animation background button canvas command line CSS Did you know div DOM dropdown email emoji event form game games Google Google chart HTML IFRAME image iOS Javascript MAMP map mobile navigation onclick overlay PHP programming select share sharing SMS SVG table text textarea tutorial url video web browser webpageYour Background Image
OnTopList
Tag Archives: editor
Gimp Guillotine Follow Up Primer Tutorial
Still on yesterday’s Gimp Image Map HTML Primer Tutorial‘s Gimp themes do you remember us saying, relating to GIMP … … precursor to being able to break an image into component parts via “Image -> Transform -> Guillotine” or the … Continue reading
Posted in eLearning, GIMP, Tutorials
Tagged command line, desktop, editor, file specification, GIMP, guides, guillotine, HTML, image, MAMP, responsive design, selection, slice, tutorial, web design, webpage
Leave a comment
Gimp Guides to HTML Primer Tutorial
The great GIMP image editor has several ways to create Guides, which are the precursor to being able to break an image into component parts via “Image -> Transform -> Guillotine” or the more enticing, for those web developers out … Continue reading