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Tag Archives: argument
Google Chart Image Chart Map Chart Reconstituted GeoJson Tutorial
When we think of the English word “reconstituted” we associate it with beautiful pulpy orange juice, and we looked online to find … 1. having been formed again. “the first meeting of the reconstituted board of directors” 2. (of dried … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged argument, array, blog, client, code, colour, colour code, colour coding, context, country, country code, DOM, dropdown, element, emoji, emoji flag, fallback, filter, flag, geojson, Google Translate, header.php, helper, hint, hints, HTML, image, image chart, inline CSS, interim, internationalization, iOS, iPad, ISO 3166-2, Javascript, language, language translation, list, logic, map, mobile, multiple, overflow, overflow-x, overlay, page source, PHP, post, posting, programming, quiz, reconstituted, region code, scale, scroll, scrolling, style, styling, SVG, table, table cell, timezone, title, touch, translation, tutorial, TwentyTen, TwentyTen theme, view page source, web browser, Wikipedia, Wordpress
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Parallax Scrolling Inhouse Content Tailoring Tutorial
Yes, onto yesterday’s Parallax Scrolling Primer Tutorial‘s Parallax Scrolling functionality, there were strong possibilities for tailoring where the user chooses to show some inhouse WordPress Blog images. Reducing content can be an issue here, but luckily WordPress has a very … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged action item, argument, arguments, blog, cell, code, code reuse, content, contenteditable, Cut to the Chase, drag, drag and drop, drop, emscripten, event, filter, game, GD, image filter, inhouse, Javascript, onclick, oncontextmenu, ondblclick, parallax, parameter, parameters, PHP, post, posting, posting title, programming, right click, scroll, splash screen, table, table cell, theme, title, topic, tutorial, tutorial picture, TwentyTen, TwentyTen theme, url, user, Wordpress, wordpress blog
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Parallax Scrolling Primer Tutorial
One might question the efficacy of the progress we made moving from … Interactively Change Background Image on Scroll Tutorial … through to yesterday’s … Inhouse WordPress Image Filter Arguments Tutorial … … but two?! Well, that’s another ball game! … Continue reading →
Posted in eLearning, Event-Driven Programming, Software, Tutorials
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Tagged action item, argument, arguments, blog, cell, code, code reuse, content, contenteditable, Cut to the Chase, drag, drag and drop, drop, emscripten, event, filter, game, GD, image filter, Javascript, onclick, oncontextmenu, ondblclick, parallax, parameter, parameters, PHP, post, posting, posting title, programming, right click, scroll, splash screen, table, table cell, theme, title, topic, tutorial, tutorial picture, TwentyTen, TwentyTen theme, user, wordpress blog
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Inhouse WordPress Image Filter Arguments Tutorial
The next step to improving on yesterday’s Inhouse WordPress Image Filter Source Tutorial … WordPress Topic theme … today we have a new layer of functionality involving … Image PHP Filter theme … using PHP GD manipulations … would be … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged action item, argument, arguments, blog, cell, content, contenteditable, Cut to the Chase, drag, drag and drop, drop, event, filter, game, GD, image filter, Javascript, oncontextmenu, ondblclick, parameter, parameters, PHP, post, posting, posting title, programming, right click, splash screen, table, table cell, theme, title, topic, tutorial, tutorial picture, TwentyTen, TwentyTen theme, user, Wordpress
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Chess and Draughts Game Styling Tutorial
Onto yesterday’s Draughts Game Logic Tutorial we progress with … mild styling makeovers for the Chess and Draughts Game looks … structure of webpage, in a user experience sense, helping make enough room for the main point of the webpage, … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged actual, Ajax, algorithm, annotation, Apache, argument, arguments, array, attachment, base64, base64_decode, base64_encode, board, camera, camera app, canvas, check, checkmate, chess, clicking, code, collaborate, collaboration, commentary, communication, conduit, contain, contenteditable, correspondence, correspondent, cover, CSS, data uri, data url, details, Did you know, dimensions, document, Document Root, DOM, draughts, ellipsis, email, email address, emoji, eval, exim, external Javascript, file, filename, file_put_contents, form, FormData, game, Google Chrome, graphics, height, HTML, image, image file, iOS, IP address, Javascript, king, layout, line break, link, logic, mail server, mailto, message, mobile, move.moves, nowrap, onmouseover, ontouchdown, personalization, photo, PHP, piece, placement, player, post, postcard, privacy, programming, prompt, recipient, reveal, rule, rules, Safari, scale, scaling, scenario, scene, scribble, security, send, sentence, setInterval, setTimeout, share, sharing, signature, size, sizing, smart device, SMS, sms number, strategy, style, styling, summary, temporary, toggle, touch, touchdown, tutorial, url, user experience, UX, web browser, web server, web share api, width, XMLHttpRequest
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Draughts Game Logic Tutorial
Is “mutipurposing code” overrated? We asked the general populace. . . . . . . . . . . . . . . . . . . . . . . . . You know what? We’ll leave that topic … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged actual, Ajax, algorithm, annotation, Apache, argument, arguments, array, attachment, base64, base64_decode, base64_encode, board, camera, camera app, canvas, check, checkmate, chess, clicking, code, collaborate, collaboration, commentary, communication, conduit, contain, contenteditable, correspondence, correspondent, cover, data uri, data url, Did you know, dimensions, document, Document Root, DOM, draughts, email, email address, emoji, eval, exim, external Javascript, file, filename, file_put_contents, form, FormData, game, Google Chrome, graphics, height, HTML, image, image file, iOS, IP address, Javascript, king, layout, link, logic, mail server, mailto, message, mobile, move.moves, onmouseover, ontouchdown, personalization, photo, PHP, piece, placement, player, post, postcard, privacy, programming, prompt, recipient, rule, rules, Safari, scale, scaling, scenario, scene, scribble, security, send, sentence, setInterval, setTimeout, share, sharing, signature, size, sizing, smart device, SMS, sms number, strategy, temporary, toggle, touch, touchdown, tutorial, url, web browser, web server, web share api, width, XMLHttpRequest
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Chess Game Check Logic Tutorial
Finally, after the recent Chess Game Correspondence Tutorial, today, we tackle … Chess check logic … regarding … castling knowing when your King is in check or somebody has put your King in check knowing when an illegal move has … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged actual, Ajax, algorithm, annotation, Apache, argument, arguments, array, attachment, base64, base64_decode, base64_encode, board, camera, camera app, canvas, check, checkmate, chess, clicking, code, collaborate, collaboration, commentary, communication, conduit, contain, contenteditable, correspondence, correspondent, cover, data uri, data url, Did you know, dimensions, document, Document Root, DOM, email, email address, emoji, eval, exim, external Javascript, file, filename, file_put_contents, form, FormData, game, Google Chrome, graphics, height, HTML, image, image file, iOS, IP address, Javascript, king, layout, link, logic, mail server, mailto, message, mobile, move.moves, onmouseover, ontouchdown, personalization, photo, PHP, piece, placement, player, post, postcard, privacy, programming, prompt, recipient, rule, rules, Safari, scale, scaling, scenario, scene, scribble, security, send, sentence, setInterval, share, sharing, signature, size, sizing, smart device, SMS, sms number, strategy, temporary, toggle, touch, touchdown, tutorial, url, web browser, web server, web share api, width, XMLHttpRequest
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Mak-yek Game Tutorial
Adding to the recent Chess and Draughts Game Styling Tutorial we add … a Mak-yek Game (as proposed today) … has more in common with … a Chess Game … in the sense that the … playing board is the … Continue reading →