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Category Archives: iOS
iOS (previously iPhone OS) is a mobile operating system developed and distributed by Apple Inc. ( Wikipedia )
Message Photo in iOS Primer Tutorial
My “online woooooorlllddd” communication biases lean towards
Posted in eLearning, iOS, Tutorials
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Tagged attachment, camera, image, iOS, iPad, iPhone, message, mobile, mobile app, photo, photograph, SMS, tutorial
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Email Piece Together Image Attachments Tutorial
Most knowledge regarding “working I.T.” I try to share at this blog. But a little bit I do not. Apart from “haven’t got to it bits” that “little bit” is made up of … bits I’m too unsure of my … Continue reading →
Posted in eLearning, iOS, Tutorials
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Tagged attachment, communication, drafts, email, iOS, iPad, Mail, multiple, multitasking, save, save drafts, tutorial
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Widgets and Notification Center in iOS Primer Tutorial
On an iOS device, are you using … Widgets … and … Notification Center … as any sort of “package deal”? We hope so, as they go together, “Widgets” being a user’s “conduit” towards tailoring their iPhone or iPad Notifications, … Continue reading →
Posted in eLearning, Hardware, iOS, Tutorials
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Tagged app, iOS, iPad, iPhone, mobile, mobile app, notification, notification center, tutorial, widget
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HTML5 Web Audio Mudcube Piano Integration Mobile Debug Tutorial
Yesterday’s HTML5 Web Audio Mudcube Piano Integration Tutorial was tested on non-mobile platforms, but with mobile (iOS) work we sometimes reach different parts of the Javascript client code, the reason being that the non-mobile platforms do not require that “button … Continue reading →
Posted in eLearning, Event-Driven Programming, iOS, Tutorials
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Tagged Apple, compose, configuration, console, console tab, console.log, debug, developer, iOS, iPad, iPhone, lead, Macbook Pro, menu, message, MIDI, mobile, Safari, settings, update, upgrade, Web Application, web browser, web inspector, white lead
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HTML5 Web Audio Piano Mobile Safari Web Inspector Debug Tutorial
There were problems peculiar to mobile platforms involved in the work of yesterday’s HTML5 Web Audio Piano Mobile Tutorial. But just how did we arrive at a solution? We can tell you now a placement of Javascript “alert” popup windows … Continue reading →
Posted in eLearning, iOS, Tutorials
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Tagged Apple, configuration, console, console tab, console.log, debug, developer, iOS, iPhone, lead, Macbook Pro, menu, message, mobile, Safari, settings, update, upgrade, Web Application, web browser, web inspector, white lead
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HTML5 Web Audio Piano Mobile Tutorial
You guessed it! The software integrations of yesterday’s HTML5 Web Audio Piano Tutorial had issues with the mobile platforms. Do fish swim? Do axolotl have two L’s and two O’s? Yes, yes and yes. With our iPad and iPhone testing … Continue reading →
Posted in eLearning, Event-Driven Programming, iOS, Tutorials
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Tagged API, array, audio, duration, eval, file API, form, HTML, HTML5, IFRAME, integration, iOS, iPad, iPhone, Javascript, mobile, overlay, overlay iframe remembering, piano, play, programming, Safari, software integration, start, stop, synchronize, tutorial, url, web audio, webpage
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HTML5 Web Audio Mobile Tutorial
There is another two pronged improvement approach again today building on HTML5 Web Audio Overlay Tutorial‘s two pronged approach to the previous two pronged approach … which makes for a great fork for spaghetti but we digress … the prongs … Continue reading →
Posted in eLearning, Event-Driven Programming, iOS, Tutorials
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Tagged API, array, audio, duration, eval, file API, form, HTML, HTML5, IFRAME, iOS, iPad, iPhone, Javascript, mobile, overlay, overlay iframe remembering, play, programming, start, stop, synchronize, tutorial, url, web audio, webpage
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Video via Image Filter and Canvas Magnifier Mobile Tutorial
We hadn’t tested the work of yesterday’s Video via Image Filter and Canvas Magnifier Tutorial on mobile platforms, and because it is so mouse event sensitive, yes, there are quite a few issues. Also, on an iPad, the issues were … Continue reading →
Posted in eLearning, Event-Driven Programming, iOS, Tutorials
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Tagged addeventlistener, background colour, background image, browse, canvas, capture, colour, CSS, Digital Colour Meter, div, external Javascript, file API, filter, getBoundingClientRect, grayscale, HTML, HTML5, image, invert, iOS, Javascript, magnifier, media, nest, overlay, pixel, position, programming, resize, Safari, scroll, transparency, tutorial, video, z-index
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I like the single-row radio-play approach for keeping the controls compact while still making each selection clear. When Iβm checking a calculation alongside a tutorial, I use StepStat to see the intermediate steps; how do you handle the layout when the playlist gets much longer?