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Author Archives: admin
HTML5 Mark Tag with Glowing Text Tutorial
To get the background to our attention seeking “mark” tag “glowing text” application please read … HTML5 Mark Tag Div Contenteditable Tutorial … along with … Glowing Text Validation Primer Tutorial‘s thread of blog postings below inspired by the CSS … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged class, CSS, glowing text, highlight, HTML, HTML5, mark, programming, tutorial
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Shooting Star Two Player Game Tutorial
We’ve extended the recent Shooting Star Game Primer Tutorial to allow for a two player game option under the following conditions … you need two pointing “means” per one “device” … like a trackpad and wireless mouse, that is so … Continue reading
Posted in eLearning, Event-Driven Programming, Hardware, Tutorials
Tagged animation, click, CSS, device, difficulty, document.body, emoji, emojipedia, game, glowing text, hardware, HTML, Javascript, keyframes, mouse, onclick, score, track pad, transition
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Glowing Text Validation Primer Tutorial
Yesterday’s application of the use of CSS brilliance of W3School’s glowing text idea with Shooting Star Game Primer Tutorial was just one idea regarding the use of glowing text. What about using it with form validation? Yes, that’s “a goer” … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged animation, CSS, form, glowing text, HTML, input, Javascript, keyframes, programming, transitions, validation
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Shooting Star Game Primer Tutorial
We’ve got one of those pretty simple “click ’em up” games for you today, inspired by the CSS brilliance of W3School’s glowing text idea, thanks. That set us to thinking of Emojis we could apply (in front of the great … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged animation, click, CSS, difficulty, document.body, emoji, emojipedia, game, glowing text, HTML, Javascript, keyframes, onclick, score, transition
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Colour Wheel Canvas Analogue Clock Background Tutorial
Time and place are very suitable concepts for web application work such as that of yesterday’s Colour Wheel Canvas Analogue Clock Resize Tutorial. Today’s work introduces into this “Colour Wheel” (so far analogue clock) TimeZone functionality, to us a great … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged background, background image, background-position, background-repeat, canvas, colour, geographicals, Google, Google Charts, graphics, HTML, HTML5, IFRAME, Javascript, latitude, line, longitude, map, map chart, multiple, PATH, place, programming, resize, setTimeout, thickness, timezone, tutorial, wheel, Wikipedia
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Colour Wheel Canvas Analogue Clock Resize Tutorial
“To resize, or not to resize, that is (often) the question.” In “web application land” this question’s answer often revolves around whether a “web application” is a “production tool”, needing to work for lots of platforms, in as many situations … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged canvas, colour, graphics, HTML, HTML5, IFRAME, Javascript, line, PATH, programming, resize, setTimeout, thickness, tutorial, wheel
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