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Tag Archives: map
Canvas Email Attachment Scribble Tutorial
Personally think that Annotations are better when there is a “Scribble” functionality option. Perhaps you want to “sign off” on your Annotations. Without a “Scribble” option, it’s a bit impersonal relying on computer fonts as the means by which you … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged annotation, attachment, canvas, data url, email, external Javascript, FileReader, HTML, HTML5, map, mouse, overlay, PHP, programming, scribble, tutorial
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24 Comments
Canvas Email Attachment New Image Tutorial
When we last left off with Canvas Image Email Attachment External Javascript Tutorial project we posed two ongoing “trailers”/”spoiler alerts” … We “might” have genericized the world.html changes into other HTMLs of its ilk … well, we decided against that … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged annotation, attachment, canvas, data url, email, external Javascript, FileReader, HTML, HTML5, map, overlay, PHP, programming, tutorial
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3 Comments
Canvas Image Email Attachment External Javascript Tutorial
Rome wasn’t built in a day … just read “SPQR A History of Ancient Rome” by Mary Beard, to confirm that. And software takes time, and often revisits and rethinks, in between, running it past people, perhaps. So it is … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged annotation, attachment, canvas, data url, email, external Javascript, HTML, HTML5, map, overlay, PHP, programming, tutorial
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4 Comments
Canvas Image Email Attachment Primer Tutorial
Maybe you remember the series of blog postings that we last visited with HTML5 Canvas Map Clickaround Onresize Tutorial some time ago? We’ve been, over the last couple of days, working out how to … take an HTML canvas element’s … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged annotation, attachment, canvas, data url, email, HTML, HTML5, map, overlay, PHP, programming, proof of concept, tutorial
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15 Comments
Google Chart Intensity Chart Select Event Tutorial
We move from the “when” to the “where” (of Google Chart Annotated Timeline Select Event Tutorial below) with our Google Chart synergies today. This came about when trying to add some ‘select’ event logic to our Google Chart Intensity Chart … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged chart, geo chart, geographicals, Google, Google chart, IFRAME, Javascript, map, onclick, PHP, pie chart, programming, range, tutorial
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ESL Vocabulary Getting Warmer Image Tutorial
Our last visit to our series of HTML map element tutorials, today, building on yesterday’s ESL Vocabulary Getting Warmer Game Tutorial as shown below, concentrates back on the HTML img element that the HTML map element relies on. The reason … Continue reading →
Posted in eLearning, ESL, Games, Tutorials
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Tagged CSS, ESL, game, games, geometry, HTML, IFRAME, Javascript, map, mathematics, overlay, programming, tutorial, vocabulary, word game
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ESL Vocabulary Getting Warmer Game Tutorial
As we saw yesterday, the HTML map element can be used in a variety of ways, two of which we hone in on with today’s ESL Vocabulary Getting Warmer Game Tutorial, a variation on yesterday’s ESL Under The Stairs Game … Continue reading →
Posted in eLearning, ESL, Games, Tutorials
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Tagged CSS, ESL, game, games, geometry, HTML, IFRAME, Javascript, map, mathematics, overlay, programming, tutorial, vocabulary, word game
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10 Comments
ESL Under The Stairs Game Overlay Primer Tutorial
The HTML map element can be used in a variety of ways, two of which we hone in on with today’s ESL Vocabulary game “Under the Stairs”, a revisit of our previous English Learning – Vocabulary – Under The Stairs … Continue reading →
Posted in eLearning, ESL, Games, Tutorials
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Tagged CSS, ESL, game, games, HTML, IFRAME, Javascript, map, overlay, programming, tutorial, vocabulary, word game
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33 Comments


I like the single-row radio-play approach for keeping the controls compact while still making each selection clear. When Iβm checking a calculation alongside a tutorial, I use StepStat to see the intermediate steps; how do you handle the layout when the playlist gets much longer?