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Tag Archives: iPad
Camera and Photos iPad Full Primer Tutorial
To teach is amazing, as lots of teachers will tell you, for, at least, some of what I can think of, below … you never know what will happen next (even with a Lesson Plan … or maybe because there … Continue reading
Xcode Swift iOS Application End Game Follow Up Tutorial
Lots of us hope to learn something new each day?! Overnight, was expecting the “Make Your Own Charts” iOS mobile application to go through to the Apple App Store for sale, and it didn’t, so, having read an email saying … Continue reading
Posted in eLearning, iOS, Tutorials, Xcode
Tagged AirServer, Apple, Apple Store, application, end game, ffmpeg, Firefox, HTML, IDE, iOS, iPad, iTunes, iTunes Connect, Javascript, Linux, Mac, Mac Terminal, Macbook Pro, middle game, mobile, mobile app, PHP, programming, resize, Safari, SDLC, start game, Swift, Terminal, tutorial, UIWebView, USB, user agent, user experience, UX, web browser, Xcode
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PHP Target Word Game Mobile Friendly Tutorial
Following up on yesterday’s PHP Target Word Game Primer Tutorial as shown below, it is time to consider mobile friendliness … you can perhaps visit Mobile and be friendly … or use a simulator or real tablet and/or mobile phone … Continue reading
Posted in eLearning, ESL, Games, iOS, Tutorials
Tagged Android, dictionary, ESL, game, games, iOS, iPad, iPhone, Javascript, Linux, mobile, mobile application, PHP, programming, tutorial, user experience, UX, word game, Xcode
13 Comments
Xcode Swift iOS Application End Game Primer Tutorial
The iOS app “quest” continuing on from yesterday’s “middle game” Xcode Swift Resizable UIWebview Primer Tutorial as shown below enters the “end game” today, on a MacBook Pro laptop, using the Xcode IDE (plus the ubiquitous white USB lead and … Continue reading
Posted in eLearning, iOS, Software, Tutorials, Xcode
Tagged AirServer, Apple, Apple Store, application, end game, ffmpeg, Firefox, HTML, IDE, iOS, iPad, iTunes, iTunes Connect, Javascript, Linux, Mac, Mac Terminal, Macbook Pro, middle game, mobile, mobile app, PHP, programming, resize, Safari, start game, Swift, Terminal, tutorial, UIWebView, USB, user agent, user experince, UX, web browser, Xcode
46 Comments


I like the single-row radio-play approach for keeping the controls compact while still making each selection clear. When Iβm checking a calculation alongside a tutorial, I use StepStat to see the intermediate steps; how do you handle the layout when the playlist gets much longer?