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Tag Archives: image editor
Emoji Image Creator Share Tutorial
We have a couple of “onions of the 4th dimension” amendments to yesterday’s Emoji Image Creator Primer Tutorial … the display format scope of the Emoji Image Creator “palette” (“shall we say now … eh wot ‘guv”) extends from single … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged background, background image, border, border image, clipboard, codepoint, contenteditable, copy, data uri, email, emoji, GIMP, Google, Google PageSpeed, HTML, image, image editor, Javascript, jQuery, menu, multiple, onion, onions, PageSpeed, PaintBrush, paste, PHP, Preview, programming, SMS, symbols, textarea, trim, tutorial
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Emoji Image Creator Primer Tutorial
We’ve long eyed up the wish to have emojis (which you need to know are text (and this very fact is the reason for this whole project)) be involved with a border image or background image or just with some … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged background, background image, border, border image, clipboard, codepoint, contenteditable, copy, data uri, emoji, GIMP, Google, Google PageSpeed, HTML, image, image editor, Javascript, jQuery, menu, PageSpeed, PaintBrush, paste, PHP, Preview, programming, symbols, tutorial
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Gimp Colors Menu Building Image Tutorial
Colour and shadow are all important with building and architectural images, whether they be at the modelling stage (with today’s balsa wood design photographs) or with real building photography. We’ve talked about Colour Balance with Gimp Colour Balance Primer Tutorial … Continue reading →
Posted in eLearning, Operating System, Photography, Tutorials
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Tagged chroma, colour, export, GIMP, hue, image, image editor, lightness, Mac OS X, macOS, open, operating system, PhotoBooth, photography, tutorial
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Gimp Transparency Layer Colour to Alpha Tutorial
There are quite a few important image editing concepts floating around today’s “Mondrian Fun” (of the blog posting thread off Gimp Guillotine Follow Up Email Attachment Tutorial) … With this in mind, we almost immediately thought of the great Piet … Continue reading →
Posted in Animation, eLearning, GIMP, Tutorials
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Tagged alpha, alpha channel, animation, bleed, colour, CSS, GIMP, HTML, image, image editor, layer, mask, overlay, pixel, position, programming, transparency, transparent, tutorial
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The distinction between course-driven and immersion-driven learning is useful. A small extension to the australia.htm exercise would be a set of named map markers and a text filter: first update the visible markers on an input event, then add a collected/uncollected toggle, and finally persist only that toggle state in localStorage. That gives beginners a concrete reason to learn arrays, DOM updates and browser storage without needing PHP or MySQL first. It is also worth testing empty searches, a page reload and disabled storage separately; those are different failure cases. Disclosure: we maintain the GTA 6 interactive map. I am suggesting it as an example of a map-and-progress interface, not claiming that we used the tutorial code. Would you introduce persistence after the first working interaction, or keep the initial exercise entirely stateless?