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Tag Archives: HTML5
Javascript Function Overload Genericization Tutorial
A while back now, when we presented Javascript Function Overload Primer Tutorial as shown way below, we considered an ultimate “dream” scenario … You may wonder, at this point, why this blog posting took so long? Well, the original “dream” … Continue reading
Posted in eLearning, Event-Driven Programming, Not Categorised, Tutorials
Tagged canvas, ESL, external Javascript, game, games, genericization, HTML, HTML5, Javascript, jQuery, modularization, overload, override, programming, sentence, tutorial, word
6 Comments
Javascript Dynamic Function Overload Tutorial
Once you’ve succeeded with a piece of coding logic that is functioning, and you went to the trouble of making it modular, which we feel we did a couple of days ago when we presented Javascript Function Overload Primer Tutorial, … Continue reading
Posted in eLearning, ESL, Event-Driven Programming, Tutorials
Tagged canvas, ESL, external Javascript, game, games, HTML, HTML5, Javascript, jQuery, modularization, overload, override, programming, sentence, tutorial, word
5 Comments
Javascript Function Overload Primer Tutorial
Today’s blog posting, long in the making, is about Javascript’s function override (or overload) capabilities. We’ve spoken about this before in relation to C++ or Java with these tutorials. So let’s do a simple example first. Take the Javascript global … Continue reading
Posted in eLearning, ESL, Event-Driven Programming, Games, Tutorials
Tagged canvas, ESL, external Javascript, game, games, HTML, HTML5, Javascript, jQuery, overload, override, programming, sentence, tutorial, word
14 Comments
Suffix Ology Primer Tutorial
A lot of nouns in English related to “the study of” have the suffix “ology”. So, today, we team up the wonderful list of mainly scientific nouns that have a suffix of “ology” (thanks) with the HTML canvas element as … Continue reading