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Tag Archives: games
HTML/Javascript Units of Measure Game Tutorial
Today we’ve based a “Units of Measure” game off of our previously presented HTML/Javascript Jobs Match Game Tutorial as shown below … believe it or not. Perhaps this calls for a bit of a blurb about seeing “patterns of use” … Continue reading
Posted in eLearning, Games, Tutorials
Tagged game, games, HTML, Javascript, measure, programming, tutorial, units, Web Application
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Personalized Story Game Tutorial
There are a lot of oral storytelling traditions in the world. Before electronic devices storytelling would take up a much greater proportion of a lot of people’s spare time, than, we daresay, it does now. But if just straight “storytelling” … Continue reading
Posted in eLearning, Games, Tutorials
Tagged game, games, HTML, Javascript, programming, story, tutorial
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Think Think Game Primer Tutorial
Further to our Javascript Genericization and Overloading discussion last taken up with Javascript Function Overload Genericization Tutorial as shown below, we add another game to the “DotDotDot” type of games, today. Basically the game is really simple … Think ?, … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged canvas, ESL, external Javascript, game, games, genericization, HTML, HTML5, Javascript, jQuery, modularization, overload, override, programming, sentence, tutorial, window.open, word
7 Comments
HTML/Javascript Odd One Out Button Game Primer Tutorial
We’ve got a really simple HTML and Javascript game for you today. Tend to think the simplest “game” concepts involve those that just involve pressing a button … it’s primal, man person. And so, because it involves just this, essentially, … Continue reading
Posted in eLearning, Games, Tutorials
Tagged button, game, games, HTML, Javascript, programming, tutorial
16 Comments
HTML Canvas What Do We Stand For Game Annotation Tutorial
The HTML Canvas element is great for many types of games especially where you draw your own graphics based on interaction from the user. Today, we follow up on yesterday’s HTML Canvas What Do We Stand For Game Primer Tutorial … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged annotation, canvas, Did you know, email, game, games, HTML, Javascript, mission statement, PHP, planning, programming, project, tutorial
9 Comments
HTML Canvas What Do We Stand For Game Primer Tutorial
The HTML Canvas element is great for many types of games especially where you draw your own graphics based on interaction from the user. Today you may consider our What Do We Stand For “game” to be more of a … Continue reading
Posted in eLearning, Games, Projects, Tutorials
Tagged canvas, Did you know, email, game, games, HTML, Javascript, mission statement, PHP, planning, programming, project, tutorial
7 Comments
Javascript Function Overload Genericization Tutorial
A while back now, when we presented Javascript Function Overload Primer Tutorial as shown way below, we considered an ultimate “dream” scenario … You may wonder, at this point, why this blog posting took so long? Well, the original “dream” … Continue reading
Posted in eLearning, Event-Driven Programming, Not Categorised, Tutorials
Tagged canvas, ESL, external Javascript, game, games, genericization, HTML, HTML5, Javascript, jQuery, modularization, overload, override, programming, sentence, tutorial, word
6 Comments
Javascript Dynamic Function Overload Tutorial
Once you’ve succeeded with a piece of coding logic that is functioning, and you went to the trouble of making it modular, which we feel we did a couple of days ago when we presented Javascript Function Overload Primer Tutorial, … Continue reading
Posted in eLearning, ESL, Event-Driven Programming, Tutorials
Tagged canvas, ESL, external Javascript, game, games, HTML, HTML5, Javascript, jQuery, modularization, overload, override, programming, sentence, tutorial, word
5 Comments

