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Tag Archives: cross-platform
Webcam Primer Tutorial
The webcam of a computer device can be a very useful piece of hardware. We’ve written an “entry level” web application using your device’s webcam, should it have one, and should you give permission for the web application to access … Continue reading
Posted in eLearning, Event-Driven Programming, Hardware, Tutorials
Tagged canvas, cross-browser, cross-platform, eCommerce, getUserMedia, Google Chrome, HTML, HTML5, image, Javascript, navigator, pixel, programming, rgb, tutorial, video, webcam, zoom
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HTML/Javascript Subject Areas Game Data Attributes Tutorial
Yesterday’s web application game “Subject Areas” which we started with HTML/Javascript Subject Areas Game Tutorial had a weakness in “UX” terms, and only for non-mobile platforms where onmouseover event means something … but a weakness nonetheless. Perhaps it is good … Continue reading
Posted in eLearning, ESL, Games, Not Categorised, Tutorials
Tagged cross-platform, data attributes, ESL, game, games, HTML, Javascript, programming, tutorial, user experience, UX, vocabulary, word, XML
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I like the single-row radio-play approach for keeping the controls compact while still making each selection clear. When Iβm checking a calculation alongside a tutorial, I use StepStat to see the intermediate steps; how do you handle the layout when the playlist gets much longer?