Tag Archives: audio

Javascript Promises Object and async Genericization Tutorial

Today, we’re pulling together two recent threads of blog posting ideas … Promise object … and … async (and await) … both controllers of “asynchronicity in web application” tools, building on yesterday’s Javascript async and await Primer Tutorial. They are … Continue reading

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Javascript async and await Primer Tutorial

Related Javascript asynchronous functionality to that of Promise All Object Tutorial‘s Promise object is async and await Javascript keywords. As you can see in our David Walsh inspired Javascript function introduced into the Promise object code of recent times … … Continue reading

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Zipfiles in PHP Media Gallery Synchronize Tutorial

Our blog post thread about “Zipfiles” is a real opportunity to tackle a long running curiosity for us, the synchronizing of media plays, at least on non-mobile platforms. With mobile platforms, the job is a lot more involved, and we’ll … Continue reading

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Zipfiles in PHP Media Gallery MIME Type Tutorial

A big proportion of the world’s population, now, has never known a GUI interface that didn’t have a file association concept. But Windows in its earlier days didn’t have the concept of file association, and then it came along to … Continue reading

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Microphone Recording Audio Primer Tutorial

The blog posting Webcam Mobile Tutorial set us up for using navigator.getUserMedia and on that occasion we used it mainly in conjunction with a device webcam and web application video element along with a web application canvas element, this all … Continue reading

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Piano Playing Web Application Mobile Tutorial

Our Piano Playing web application has moved on to a “second draft”. Nothing has changed about it using those audio mp3 files from the other day when we presented Xcode SpriteKit Game Primer Tutorial to “reframe” their use for creating … Continue reading

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Piano Playing Web Application Primer Tutorial

We hope you enjoy our new “first draft” of a Piano Playing web application. We’re using those audio mp3 files from the other day when we presented Xcode SpriteKit Game Primer Tutorial to “reframe” their use for creating a client … Continue reading

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Xcode SpriteKit Game Primer Tutorial

We’re always on the lookout for the word “cross” within I.T. circles (not because we have any anger management issues, but), because it might mean some relief from “platform fatigue”. By that, we mean that the number of different devices … Continue reading

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