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Tag Archives: analogue clock
Diagonal Element Square Nesting Tutorial
We’re adding onto the day before yesterday’s Diagonal Element Nesting Analogue Clock Tutorial some diagonal … display: inline; display: inline-block; … nested diagonals across a square, testing more placement accuracy concepts … function analyze(iois) { var arecto=null, brecto=null, brecto=null, elesa=[], … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged analogue clock, cell, clock, diagonal, diagonality, display, geometry, HTML, inline, inline-block, innerHTML, Javascript, nest, nested, nesting, programming, rotate, rotation, square, table, table cell, text, texxtarea, tutorial
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Diagonal Element Nesting Analogue Clock Tutorial
Those two diagonal lines produced in yesterday’s Diagonal Element Nesting Tutorial made us wonder … What can you build with controlled rotation and involving two diagonal elements? … and, of course, your Local Time Analogue Clock with it’s hour hand … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged analogue clock, cell, clock, diagonal, diagonality, display, HTML, inline, inline-block, innerHTML, Javascript, nest, nested, nesting, programming, rotate, rotation, table, table cell, text, texxtarea, tutorial
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SVG and Gradient Fraction Game Operators Tutorial
Onto the SVG “cake” display functionality added with yesterday’s SVG and Gradient Fraction Game Tutorial into our Fractions Game web application, we’re adding … SVG circle “cakes” that can be rotated … but not in the SVG … rather in … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged analogue clock, background, background image, circle, clock, conic-gradient, CSS, device, dimension, dimensions, equation, fraction, fractions, fractions game, gradient, height, HTMLCSS, iPad, Javascript, linear gradient, lowest common denominator, mathematics, mobile, modulo, modulus, operator, percentage, power, programming, proprtional, px, radial gradient, rectangle, rotate, rotation, stop colour, SVG, transform, tutorial, unit, units, width
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SVG and Gradient Fraction Game Tutorial
To add onto yesterday’s Gradient Fraction Game Mobile Tutorial … exclusively gradient … conic linear radial … “cake” displays in our Fractions Game … and add in … SVG circle and rectangle alternative displays … it is not hard coding … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged analogue clock, background, background image, circle, clock, conic-gradient, CSS, device, dimension, dimensions, equation, fraction, fractions, fractions game, gradient, height, HTMLCSS, iPad, Javascript, linear gradient, lowest common denominator, mathematics, mobile, operator, percentage, programming, proprtional, px, radial gradient, rectangle, stop colour, SVG, tutorial, unit, units, width
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Gradient Fraction Game Mobile Tutorial
Many responsive web design purists will push the web developers out there to never … express HTML element dimensions in “static” “px” types of units … but rather … express HTML element dimensions in “%” or “vx” or “vh” proportional … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged analogue clock, background, clock, conic-gradient, CSS, device, dimension, dimensions, equation, fraction, fractions, fractions game, gradient, height, HTMLCSS, iPad, Javascript, linear gradient, lowest common denominator, mathematics, mobile, operator, percentage, programming, proprtional, px, radial gradient, tutorial, unit, units, width
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Gradient Fraction Game Equations Tutorial
There are three styles of CSS gradient … conic linear radial … and “different folks may learn via diff’rent CSS strokes”, so we incorporate a way for the user, when using the Fractions Game component of our latest web application, … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged analogue clock, background, clock, conic-gradient, CSS, equation, fraction, fractions, fractions game, gradient, HTMLCSS, Javascript, linear gradient, lowest common denominator, mathematics, operator, programming, radial gradient, tutorial
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Conic Gradient Fraction Game Equations Tutorial
We’re extending the functionality started with yesterday’s Dual Purpose Conic Gradient Primer Tutorial‘s second “dual purpose” … Fractions Game piece of functionality … Adding to its possibility the optional user job of solving operator … + – x / … … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged analogue clock, background, clock, conic-gradient, CSS, equation, fraction, fractions, fractions game, gradient, HTMLCSS, Javascript, mathematics, operator, programming, tutorial
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Dual Purpose Conic Gradient Primer Tutorial
Yes, today, we have a “proof of concept” circular_sectors.html … dual purpose … as a … local time analogue clock (also, below) … calling on a changed analogue_clock.html … or … Fractions Game ondblclick (double click) event … ondblclick=” viadb=true; … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged analogue clock, background, clock, conic-gradient, CSS, fraction, fractions, fractions game, gradient, HTMLCSS, Javascript, mathematics, programming, tutorial
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