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Category Archives: Event-Driven Programming
Landing Page Linked Background Images Long Hover Tutorial
Yesterday’s Landing Page Linked Background Images Tutorial introduced linked background (thumbnail) image “onclick” event logic. Today, we extend, rather than impinge in any way, by adding “long hover” linked background (thumbnail) image functionality, which bases itself on a “short hover … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged background, background image, background-position, CSS, delay, event, hover, HTML, IFRAME, image, Javascript, linear gradient, link, long hover, onclick, onmouseout, onmouseover, programming, setTimeout, thumbnail, tutorial
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Landing Page Linked Background Images Tutorial
We’ve introduced to the RJM Programming Landing Page some linked background images which link the reader to this WordPress Blog. There are … five images shown to a 30 x 20 thumbnail size … applied as … <div id=”style_3″ class=”style_3″ … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged background, background image, background-position, CSS, HTML, IFRAME, image, Javascript, linear gradient, link, programming, thumbnail, tutorial
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Just Javascript Card Game iPhone Debugging Tutorial
Before yesterday’s Just Javascript Card Game CSS Offerings Tutorial there was the day before yesterday’s Just Javascript Card Game User CSS Tutorial which … introduced an error on mobile devices … not apparent on the MacBook Air we were coding … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged alert, animation, array, background-size, card, card game, CSS, debug, debugging, decimal point, developer, developer tools, emoji, eval, fileformat, game, games, Google Chrome, HTML entities, integer, interger, iPhone, Javascript, keyframes, lead, logic, mantissa, programming, prompt, real, Safari, string, tutorial, web browser, web inspector
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