The other day we stumbled on some advice leading us to use …
document.writeln([html-content]);
… rather than our usual “go to” …
document.write([html-content]);
And so we wrote a “proof of concept” using_writeln.html first draft Using (Document) Writeln web application for you to try yourself.
If this was interesting you may be interested in this too.



The Hello World starting point makes it easier to separate project setup from asset problems. A useful follow-up would be importing a small sprite sheet and checking frame dimensions, ordering and padding before adding animation logic. Previewing the individual frames first can help identify whether a problem comes from the artwork or from the engine configuration.