Tag Archives: mobile

Other Side of the World Timezone Tutorial

We’ve got a lot of “where” functionality mixed in with “when” functionality with our “Other Side of the World” web application. To us, the easiest way to link “where” and “when” in the world is the concept of Earth’s timezones. … Continue reading

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Other Side of the World Map Chart Styling Tutorial

You’ll have noticed with our “Other Side of the World” web application of recent days … or maybe not, if you were dozing off … how much use we make of the Google Charts Map Chart functionality. Can’t do without … Continue reading

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Other Side of the World Mobile Scrolling Tutorial

It would be good for our “Other Side of the World” web application to work well on mobile platforms. This can be a big ask when you try to present a wide variety of data in some volume, using HTML … Continue reading

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PHP Require Database Histogram Tallying Tutorial

The “PHP Require Database” concept of yesterday, with PHP Require Database Application Tutorial, opens the way for more Google Chart “application” thoughts and ideas for value adding to the iOS mobile application “Make Your Own Charts”. With that in mind … Continue reading

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PHP Require Database Application Tutorial

This “PHP Require Database” concept of yesterday, with PHP Require Database Primer Tutorial, does have its uses, or “application”. Before we reveal what today’s “application” is, you need to see where it sits in the “permanency stakes” … beats a … Continue reading

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Webcam Mobile Tutorial

Am hoping most of you laptop and desktop computer users were able to see a webcam working with our web application we left off last with Webcam Photobooth Tutorial as shown below, and that’s great if that is the case, … Continue reading

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Piano Playing Web Application Mobile Tutorial

Our Piano Playing web application has moved on to a “second draft”. Nothing has changed about it using those audio mp3 files from the other day when we presented Xcode SpriteKit Game Primer Tutorial to “reframe” their use for creating … Continue reading

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Xcode SpriteKit Game Primer Tutorial

We’re always on the lookout for the word “cross” within I.T. circles (not because we have any anger management issues, but), because it might mean some relief from “platform fatigue”. By that, we mean that the number of different devices … Continue reading

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