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Tag Archives: error
Just Javascript Card Game Say My Memory Tutorial
As you would glean from yesterday’s Just Javascript Card Game Language Tutorial the combination of use of … macOS say audio … with … My Memory language translations … are stellar performers. But yesterday’s language translations architecture asks a lot … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Games, Operating System, Tutorials
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Tagged alert, arguments, array, audio, background, background image, background-position, background-repeat, background-size, bid, bidding, body, bookmarklet, bridge, button, card game, cards, cell, click, codepoint, collaboration, colour, colour coding, comma, command line, comment, console.log, content, content management, copy, createElement, CSS, CSS3, cursor, data uri, deal, defence, delay, delimit, delimiter, design, document.createElement, document.querySelectorAll, document.URL, double click, drag, drag and drop, dropdwon, email, emailee, emoji, entity, error, event, exec, fallback, filter, focus, font, form, FormData, game, games, global, global variable, Google, Google Translate, head, HTML, html entity, internationalization, Javascript, joker, keyframes, kitty, label, language, list, localStorage, logic, macOS, Mail, mailto, MAMP, Mapping, mclick, Memories, MyMemory, name, names, naming, navigation, onions, order, paste, PHP, player, popup, preventDefault, programming, progress, progress bar, prompt, quiz, render, rendering, row, say, score, scoring, screenLeft, screenTop, select, selector, sessionStorage, setTimeout, share, sharing, SMS, sort, String.fromCodePoint, style, styling, subject, submit, suit, SVG, table, tabular, tbody, text to audio, Text to Speech, thead, timing, touch, translation, trick, tutorial, user experience, UX, validate, variable, web browser, web inspector, webpage, window.opener
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Just Javascript Card Game Language Tutorial
The recent Google Translate and macOS say audio functionality featuring in yesterday’s Just Javascript Card Game Errors Tutorial lends itself to is … a popup notification type of feel perhaps an audio … via macOS say command … feel … … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged alert, arguments, array, audio, background, background image, background-position, background-repeat, background-size, bid, bidding, body, bookmarklet, bridge, button, card game, cards, cell, click, codepoint, collaboration, colour, colour coding, comma, command line, comment, console.log, content, content management, copy, createElement, CSS, CSS3, cursor, data uri, deal, defence, delay, delimit, delimiter, design, document.createElement, document.querySelectorAll, document.URL, double click, drag, drag and drop, dropdwon, email, emailee, emoji, entity, error, event, exec, fallback, filter, focus, font, form, FormData, game, games, global, global variable, Google, Google Translate, head, HTML, html entity, internationalization, Javascript, joker, keyframes, kitty, label, language, list, localStorage, logic, macOS, Mail, mailto, MAMP, Mapping, mclick, Memories, MyMemory, name, names, naming, navigation, onions, order, paste, PHP, player, popup, preventDefault, programming, progress, progress bar, prompt, quiz, render, rendering, row, say, score, scoring, screenLeft, screenTop, select, selector, sessionStorage, setTimeout, share, sharing, SMS, sort, String.fromCodePoint, style, styling, subject, submit, suit, SVG, table, tabular, tbody, text to audio, Text to Speech, thead, timing, touch, translation, trick, tutorial, user experience, UX, validate, variable, web browser, web inspector, webpage, window.opener
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Just Javascript Card Game Errors Tutorial
The optimism of yesterday’s Just Javascript Card Game Commentary Tutorial can be considered laudable, but a tad unrealistic. We all know people make mistakes, in bridge and 500 card games, perhaps most often, those being … incorrect bid not following … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged alert, arguments, array, audio, background, background image, background-position, background-repeat, background-size, bid, bidding, body, bookmarklet, bridge, button, card game, cards, cell, click, codepoint, collaboration, colour, colour coding, comma, command line, comment, console.log, content, content management, copy, createElement, CSS, CSS3, cursor, data uri, deal, defence, delay, delimit, delimiter, design, document.createElement, document.querySelectorAll, document.URL, double click, drag, drag and drop, dropdwon, email, emailee, emoji, entity, error, event, exec, fallback, filter, focus, font, form, FormData, game, games, global, global variable, Google, Google Translate, head, HTML, html entity, internationalization, Javascript, joker, keyframes, kitty, label, list, localStorage, logic, macOS, Mail, mailto, MAMP, Mapping, mclick, Memories, name, names, naming, navigation, onions, order, paste, PHP, player, popup, preventDefault, programming, progress, progress bar, prompt, quiz, render, rendering, row, say, score, scoring, screenLeft, screenTop, select, selector, sessionStorage, setTimeout, share, sharing, SMS, sort, String.fromCodePoint, style, styling, subject, submit, suit, SVG, table, tabular, tbody, text to audio, Text to Speech, thead, timing, touch, trick, tutorial, user experience, UX, validate, variable, web browser, web inspector, webpage, window.opener
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Windows File Server and File Sharing Inaccessible Troubleshooting Tutorial
Businesses and schools around the world benefitted from the invention of the networking idea of a file server as we discussed with the previous Windows File Server and File Sharing Primer Tutorial, and we’ll let Wikipedia explain below … The … Continue reading →
Posted in eLearning, Hardware, Networking, Operating System, Software, Tutorials
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Tagged client/server, command line, connect, disconnect, DOS, drive, error, file, file server, inaccessible, IP address, map, Mapping, net use, network drive, operating system, ping, troubleshoot, tutorial, UNC, Windows, Windows 10
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Windows AppData Primer Tutorial
If you’re a Windows user who has not heard of AppData it is possible that … you have never had a major bug occur with Windows, and we congratulate you … or … you execute a very limited number of … Continue reading →
Posted in eLearning, Operating System, Tutorials
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Tagged AppData, cmd, command line, DOS, environment, environment variable, error, error message, mkdir, set, system, troubleshooting, tutorial, Windows, Windows Explorer
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Google Chrome Developer Tools Primer Tutorial
To our mind, all the Web Browser (what we like to term) “Web Inspectors” on this MacBook Pro for … Safari‘s (Develop -> Show) Web Inspector Firefox‘s (Tools -> Web Developer ->) Inspector Opera‘s (Developer ->) Developer Tools Google Chrome‘s … Continue reading →
Posted in eLearning, Tutorials
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Tagged code, CSS, debug, developer tools, error, Google Chrome, HTML, issue, Javascript, line number, problem, programming, tutorial, web browser
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Gimp Guillotine Absolute to Relative Image URL Tutorial
We’ve been peeved recently by the breakdown in the Gimp Guillotine Follow Up Troubleshooting Tutorial sequence of steps … open our Gimp Guillotine Followup web application from an address bar of a web browser … arrange via the web application … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged absolute, absolute URL, attachment, debug, debugger, debugging, email, error, file, GIMP, glob, http, HTTP Error, https, image, mixed content, PHP, programming, protocol, relative, relative URL, ssl, troubleshoot, troubleshooting, tutorial, url, web browser, web inspector
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Just Javascript Card Game Say My Memory Delimiters Tutorial
In yesterday’s Just Javascript Card Game Say My Memory Tutorial we used comma delimitation a lot. But why is that? Well, we like the comma, though it could be some other “not used in the content” character, (and sorry about … Continue reading →