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Tag Archives: emoji
Emoji Borders and Backgrounds Primer Tutorial
Time for a new project into the new year. It’s an “old chestnut” project, for us. Being able to handle … borders made up of emoji images (in the form of “image/svg+xml” mimetype data) backgrounds made up of emoji images … Continue reading
Posted in eLearning, Tutorials
Tagged background, border, emoji, mimetype, PHP, programming, proof of concept, SVG, svg+xml, text, tutorial, XML
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SVG Network Digital and Analogue Clocks Tutorial
The SVG based clock of SVG Network Digital and Analogue Clock Local Time Tutorial days was all fine and good, but on a revisit, we felt compelled to make this changed HTML supervisor svg_clock.html live run be capable of tabular … Continue reading
Posted in Animation, eLearning, Event-Driven Programming, Tutorials
Tagged analogue, border, cell, circle, client, clock, date, date object, datetime, daylight saving, digital, digital clock, display, emoji, emoji border, emoji flag, flag, flag border, graphics, HTML, Javascript, local time, object, PHP, programming, radial gradient, refresh, SVG, table, text, time, timezone, title, tooltip, tutorial, visibility, width, zoom
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Ants Up a Wall Game Toast Tutorial
Further to Ants Up a Wall Game Fixed Tutorial recent progress with our “Ants Up a Wall” game we have a single word … “Toast” … as a means of describing an alternative arrangement to have at the end of … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged absolute, animation, ants, background colour, clipart, CSS, DOM, emoji, fixed, game, getBoundingClientRect, HTML, Javascript, mode, oops, play, position, programming, random, relative, scroll, scrolling, style, toast, tutorial
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Ants Up a Wall Game Fixed Tutorial
It’s often hard, with web application games, to know how much “randomosity” is good. Too little, and little interest, but too much and the game might become scatter-brained, and thereby less interesting at the other end of the spectrum. Do … Continue reading
Posted in Animation, eLearning, Event-Driven Programming, Games, Tutorials
Tagged absolute, animation, ants, background colour, clipart, CSS, DOM, emoji, fixed, game, getBoundingClientRect, HTML, Javascript, oops, position, programming, random, relative, scroll, scrolling, style, tutorial
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