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Tag Archives: clock
Gradient Fraction Game Mobile Tutorial
Many responsive web design purists will push the web developers out there to never … express HTML element dimensions in “static” “px” types of units … but rather … express HTML element dimensions in “%” or “vx” or “vh” proportional … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged analogue clock, background, clock, conic-gradient, CSS, device, dimension, dimensions, equation, fraction, fractions, fractions game, gradient, height, HTMLCSS, iPad, Javascript, linear gradient, lowest common denominator, mathematics, mobile, operator, percentage, programming, proprtional, px, radial gradient, tutorial, unit, units, width
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Gradient Fraction Game Equations Tutorial
There are three styles of CSS gradient … conic linear radial … and “different folks may learn via diff’rent CSS strokes”, so we incorporate a way for the user, when using the Fractions Game component of our latest web application, … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged analogue clock, background, clock, conic-gradient, CSS, equation, fraction, fractions, fractions game, gradient, HTMLCSS, Javascript, linear gradient, lowest common denominator, mathematics, operator, programming, radial gradient, tutorial
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Conic Gradient Fraction Game Equations Tutorial
We’re extending the functionality started with yesterday’s Dual Purpose Conic Gradient Primer Tutorial‘s second “dual purpose” … Fractions Game piece of functionality … Adding to its possibility the optional user job of solving operator … + – x / … … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged analogue clock, background, clock, conic-gradient, CSS, equation, fraction, fractions, fractions game, gradient, HTMLCSS, Javascript, mathematics, operator, programming, tutorial
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Dual Purpose Conic Gradient Primer Tutorial
Yes, today, we have a “proof of concept” circular_sectors.html … dual purpose … as a … local time analogue clock (also, below) … calling on a changed analogue_clock.html … or … Fractions Game ondblclick (double click) event … ondblclick=” viadb=true; … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged analogue clock, background, clock, conic-gradient, CSS, fraction, fractions, fractions game, gradient, HTMLCSS, Javascript, mathematics, programming, tutorial
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Alarm on iOS Primer Tutorial
We had occasion to want to set an alarm on our iPhone. It is a one off, as you can see by the “Delete” button steps we show at the end of our animated GIF presentation. So we consulted Google … Continue reading
Fullscreen API Primer Tutorial
Today’s new API to explore, for us, relates to the Fullscreen API. The name says it all, except that we’ll reiterate … The Fullscreen API adds methods to present a specific Element (and its descendants) in fullscreen mode, and to … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged clock, enter, full, fullscreen, fullscreen api, HTML, Javascript, keyboard, network clock, onresize, programming, screen, SVG, toggle, tutorial
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SVG Network Clock Minimize Tutorial
Today’s blog posting’s underlying SVG Network Clock web application (we last talked about with Colour Wheel Size and Spoke Colour Tutorial’>Colour Wheel Size and Spoke Colour Tutorial) shares a couple of commonalities with yesterday’s MAMP Timekeeping Web Application Visibility Tutorial, … Continue reading
Posted in eLearning, Event-Driven Programming, GUI, Tutorials
Tagged API, clock, date, datetime, documentElement, DOM, external Javascript, focus, GUI, HTML, information, Javascript, minimize, Page Visibility API, PHP, programming, SVG, tab, time, tutorial, web browser
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