HTML/Javascript Music Chord Game Tutorial

HTML/Javascript Music Chord Game Tutorial

HTML/Javascript Music Chord Game Tutorial

Yesterday we wrote a musical pitch game for one note at a time and today we extend that functionality to allow the user to guess the characteristics of musical chords and intervals played for them by this MIDI music web application (as you can review with HTML/Javascript Music Pitch Game Tutorial).

We used the HTML iframe element yesterday, and today we further nest these elements to have an iframe within an iframe, all at the same domain. The reason to do this is that we think the logic for examination of the musical chord guesses by the user is quite different because we need to …

  • cater for HTML select tags with multiple selections
  • add a new guessable concept … the type of chord played

As we mentioned yesterday, if you write lots of your own web applications, and they are all sitting in the same domain, then the HTML iframe element is a great tool for web application code modularisation and the iframe can see what its parent contains content-wise as well as the other way around. This can be a very useful attribute of these HTML elements.

Try the live run today supervising yesterday’s old functionality and today’s new functionality, at the one place, thanks to the HTML iframe element.

So, here we are with …

  • See the downloadable supervisory HTML and Javascript source code you could call name_those_notes_chords.html (or try its live run)
  • See today’s downloadable supervised (optionally via iframe) HTML and Javascript source code you could call name_those_chords.html (or try its live run)
  • See yesterday’s downloadable supervised (optionally via iframe) HTML and Javascript source code you could call name_those_notes.html (or try its live run or see the differences to this code from yesterday with name_those_notes.html)
  • See the doubly supervised downloadable iframe HTML and Javascript source code MyScale.html
  • See the doubly supervised downloadable iframe HTML and Javascript source code differences from a day ago via MyScale.html

The code is based on the wonderful software ideas (with thanks) from …

Hope you enjoy the extended difficulty of our musical game. It’s getting very challenging!


Previous relevant HTML/Javascript Music Pitch Game Tutorial is shown below.

HTML/Javascript Music Pitch Game Tutorial

HTML/Javascript Music Pitch Game Tutorial

Yesterday we continued on with the MIDI music web application (as you can see below with HTML/Javascript/PHP Compose Music Tutorial) we’ve been working on almost to the point of it being useful to be called upon within an HTML iframe element to be useful in other ways.

If you write lots of your own web applications, and they are all sitting in the same domain, then the HTML iframe element is a great tool for web application code modularisation, rather than rewriting the cart, the horse and the wheel all while still trying to perfect that breakfast in bed with coffee made via thought transference, and sending drones to active robots to do your office work (project) … that can wait.

If you see people critical of the iframe element it is usually due to security concerns, and cross-domain use of the HTML iframe element does not always work. You can do things in your code to restrict misuse.

End of rave … today we test your “Perfect Pitch” … well, maybe?!

Try the live run today and maybe it is enlightening or maybe not. After all, many musical instruments are really sensitive to the environment around them, and whether they are in tune. All we can say here, is that the computer approximates what it thinks is the sound frequency required to produce a certain note, and maybe that is what you see it as too … if so, it is likely you have perfect pitch, but maybe if you are always, like, a semitone off the same way each time, it could be something else going on.

So, here we are with …

  • See the downloadable supervisory HTML and Javascript source code you could call name_those_notes.html (or try its live run)
  • See the downloadable iframe HTML and Javascript source code MyScale.html
  • See the downloadable iframe HTML and Javascript source code differences from a day ago via MyScale.html

The code is based on the wonderful software ideas (with thanks) from …

Hope you enjoy the game where you score one point for a match of note in a generic sense, and five points for an exact match of a note, in its correct octave (where middle C (in a piano) is known as C4. Try it out.


Previous HTML/Javascript/PHP Compose Music Tutorial is shown below.

HTML/Javascript/PHP Compose Music Tutorial

HTML/Javascript/PHP Compose Music Tutorial

Yesterday we set up the MIDI music web application we’ve been working on to take the first steps with composing, with HTML/Javascript Music Follow Up Tutorial as shown below, and as you may recall from this the idea that the GET method would cause URLs that are too long for the web browser with any length to your musical composition, and that we’d have to involve the POST method on an HTML form element, perhaps feeding this through to a server-side language like PHP … well, it panned out this involvement of PHP and HTML forms was overkill for “playing” these long pieces … for that we could resort to “hidden” input text fields … but … yes, there’s always a but … when we got to wanting to be able to save our compositions, and come back to them for playing or tweaking, or both, we could not avoid the use of a server-side language (for us, this is PHP) and the interface to that server-side language, an HTML form element … basically because how else are you going to be able to save the composition to a file, and then reread that file? You need a language like PHP.

So, here we are, still needing to calibrate the Italian speed words methinks, but otherwise, now, we can (on laptops only, it looks like) …

  • play a note
  • play scales and arpeggios
  • play a small tune … and as of today …
  • play a longer tune
  • compose a tune you can play (but you’ll need earplugs for our “Rhapsody in Puce”)
  • save a composed tune and recall it for playing (where PHP needed)

… but still no match for the complex scenarios sheet music can handle … still, we’re getting there … speaking of which …

Hope you enjoy the ideas. We got ours (with thanks) from …


Previous relevant HTML/Javascript Music Follow Up Tutorial is shown below.

HTML/Javascript Music Follow Up Tutorial

HTML/Javascript Music Follow Up Tutorial

We follow up on our HTML/Javascript Music Primer Tutorial as shown below, today, by setting our minds to a “first draft” of a method to construct a tune in MIDI … say “first draft” because, it is often easier on a “first draft” to involve GET parameters with a URL, for ease of testing. This idea is a “first draft” because there are limits with URL lengths allowable this way, and in order to get around more involved examples than today’s first few bars of Fรผr Elise (by Beethoven), we’ll need a subsequent draft that caters for POST parameters involving, perhaps, an HTML form and maybe calling on server-side PHP work … we’ll have to see.

So what can get sorted out with this “first draft” idea? How about sorting out an internal protocol of communication of data? This type of decision is a hugely important part of the design phases of a project. We’ve opted for …

  • comma separated word list
  • special rules for the user regarding these, with respect to …
    1. one “+” sign at start or end signifies two notes are playing at once (during any and all ideas of below)
    2. rests … via “0”
    3. volume … via leading “0” value
    4. note (or rest) length … via negative number (loosely) based on -1 = crotchet
    5. MIDI note (ie. sound frequency) … via number as the MIDI note code or decimal frequency
    6. speed … Italian words Largo or Larghetto or Adagio or Andante or Moderato or Allegro or Presto or slowx? or slowby? or fastx? or fastby?

… eg. first few bars of Fรผr Elise … URL …

//www.rjmprogramming.com.au/HTMLCSS/MIDI.js-master/examples/MyScale.html?sheetmusic=largo,slowby3,64,-0.50,63,-0.50,64,-0.50,63,-0.50,64,-0.50,59,-0.50,62,-0.50,60,-0.50,+57,-1.0+,+33,-0.50+,+40,-0.50+,45,-0.50,48,-0.50,52,-0.50,57,-0.50

… and, yes, realize sheet music can cater for much more functionality than above … today is just a start, but feel free to …

Hopefully more to come, but, “consider this”.


Previous relevant HTML/Javascript Music Primer Tutorial is shown below.

HTML/Javascript Music Primer Tutorial

HTML/Javascript Music Primer Tutorial

We discovered some great HTML and Javascript code to help make music with a web application, and for this we want to thank and congratulate mudcube for some really great software.

In addition to that we found at The Glass Armonica a wonderfully useful table to use as a basis for the user to “make music”.

If you’ve learnt a musical instrument, you may have self-taught yourself by playing songs, maybe on a guitar, by working out the basic chords, but, here, today, we start the “music” ball rolling with some scales and arpeggios. If it was good enough for J.S. Bach, who are we mere mortals, to complain … whinge, maybe … but never complain. Learning the piano was given this book we just called “Hanon” which did a thorough job of making scale type practice more interesting, but personally, couldn’t wait to get to more melodic music.

Anyway, how do you feel about synthesised music? Guess a lot of people are okay with it, but there’ll be others who “try” to avoid it … but think it might be pretty hard to completely avoid it now with so much involvement with computers and such. Maybe we should do some research with the excellent article Best Synthesizer | Beginner Guitar HQ, and see some of this history according to Wikipedia, and what it has written regarding synthesiser (and while you are there, read about MIDI).

So the software, in its “innards” will be concerned with calculating sound frequencies … because it’s all about waves man person. If the music is long lasting, maybe a bit like a permanent wave, man person.

If you like, take a look at the HTML and Javascript code you could call MyScale.html or execute a live run.

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