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Tag Archives: HTML5
HTML5 Web Audio Duration Tutorial
In building on yesterday’s HTML5 Web Audio Primer Tutorial we adopted a two pronged approach, that being … first allow for the reduction of use of Javascript eval involving statements that assign values (ie. eval statement contains an “=” sign) … Continue reading
									
						Posted in eLearning, Event-Driven Programming, Tutorials					
					
													
						Tagged API, array, audio, duration, eval, form, HTML, HTML5, Javascript, play, programming, start, stop, synchronize, tutorial, url, web audio, webpage					
					
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		HTML5 Web Audio Primer Tutorial
As an audio/video synchronization alternative to the techniques used in Mac OS X Text to English Speech Primer Tutorial, today, we involve the great Web Audio API functionality introduced with HTML5 and “starring” in HTML5 Rocks’s Getting Started with Web … Continue reading
									
						Posted in eLearning, Event-Driven Programming, Tutorials					
					
													
						Tagged API, audio, HTML, HTML5, Javascript, play, programming, start, stop, synchronize, tutorial, web audio, webpage					
					
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		Video via Canvas File API Tutorial
Yes, some of you probably guessed correctly, regarding where we’d go after yesterday’s Video Pixel Manipulation via Canvas Tutorial. As a background to this, we see for web applications, two primary source “partitions”, those being … around the “net” (in … Continue reading
									
						Posted in eLearning, Event-Driven Programming, Tutorials					
					
													
						Tagged background colour, background image, browse, canvas, capture, colour, Digital Colour Meter, div, external Javascript, file API, grayscale, HTML, HTML5, image, invert, Javascript, media, nest, pixel, programming, resize, scroll, transparency, tutorial, video					
					
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