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Tag Archives: API
HTML5 Web Audio Duration Tutorial
In building on yesterday’s HTML5 Web Audio Primer Tutorial we adopted a two pronged approach, that being … first allow for the reduction of use of Javascript eval involving statements that assign values (ie. eval statement contains an “=” sign) … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged API, array, audio, duration, eval, form, HTML, HTML5, Javascript, play, programming, start, stop, synchronize, tutorial, url, web audio, webpage
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HTML5 Web Audio Primer Tutorial
As an audio/video synchronization alternative to the techniques used in Mac OS X Text to English Speech Primer Tutorial, today, we involve the great Web Audio API functionality introduced with HTML5 and “starring” in HTML5 Rocks’s Getting Started with Web … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged API, audio, HTML, HTML5, Javascript, play, programming, start, stop, synchronize, tutorial, web audio, webpage
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Google Places API Autocomplete Proof of Concept Primer Tutorial
Huge “where of life” concept ahead! Yes, we are trialling the great Google Places API, specifically a proof of concept use of autocomplete logic checking keyboard entered places letter by letter. Cute, huh? As you can imagine, “incumbency” is big … Continue reading
Posted in eLearning, Tutorials
Tagged API, api key, autocomplete, autocompletion, geographicals, geolocation, Google, Google Places, Google Places API, HTML, PHP, place, programming, proof of concept, tutorial
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HTML Iframe Functionality Restrictor Follow Up Tutorial
The recent HTML Iframe Functionality Restrictor Primer Tutorial “proof of concept” asked a lot of the user in terms of imagination, to the extent that it was mainly helpful for people who didn’t know of the existence of the HTML … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged API, attribute, dropdown, HTML, IFRAME, Javascript, programming, restriction, sandbox, security, tutorial
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The idea of mapping a video's key scenes, mood, pacing, and audio before production resonates with me β it's a lot like working out an anagrampuzzle, where the same pieces only make sense once you rearrange them into the right order. Do you usually sketch the mind map before or after the script is locked?