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Daily Archives: April 1, 2023
Dual Purpose Conic Gradient Primer Tutorial
Yes, today, we have a “proof of concept” circular_sectors.html … dual purpose … as a … local time analogue clock (also, below) … calling on a changed analogue_clock.html … or … Fractions Game ondblclick (double click) event … ondblclick=” viadb=true; … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged analogue clock, background, clock, conic-gradient, CSS, fraction, fractions, fractions game, gradient, HTMLCSS, Javascript, mathematics, programming, tutorial
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The idea of mapping a video's key scenes, mood, pacing, and audio before production resonates with me β it's a lot like working out an anagrampuzzle, where the same pieces only make sense once you rearrange them into the right order. Do you usually sketch the mind map before or after the script is locked?