Tag Archives: perspective

C++ OpenGL in Xcode Generic Regular Prism Drawing Tutorial

In our search for a “C++ (Xcode IDE) OpenGL desktop application regular polygon drawer” (if anybody asks today what I do, that’s it, for the day), feel that they can’t channel the lyrics of Charlene this time, as we have … Continue reading

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C++ OpenGL in Xcode Hexagonal Prism Tutorial

People think differently. People have reverence for different things. Some people do not like generalizations (“bye for now”). We like … associations linkages patterns creeping up on knowledge, especially if the subject matter is difficult … and so we proceed, … Continue reading

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C++ OpenGL in Xcode Follow Up Tutorial

OpenGL has a OpenGL.org landing page which will talk about all the platforms supported, and let’s just remind you about the purpose, with a quote from the webpage … The Industry’s Foundation for High Performance Graphics from games to virtual … Continue reading

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