Search Results for: cards_usefocus.html_GETME

Just Javascript Bridge Card Game Redouble Tutorial

Onto yesterday’s Just Javascript Bridge Card Game Primer Tutorial, as a “difference”, we add some Bridge card game scoring logic that does not happen with the 500 card game … double and redouble (pseudo) bids (affecting scoring) … representing the … Continue reading

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Just Javascript Bridge Card Game Primer Tutorial

“Commonalities and differences” is a strategy for code development. A good enough guinea pig and you can shape it into something “similar, but different”. The 500 card game of recent times has code to shape into a Bridge card game … Continue reading

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Just Javascript Five Hundred Card Game Early Complete Exit Tutorial

Yesterday’s Just Javascript Five Hundred Card Game Early Exit Tutorial talked of … “Early Exit” from a “round” of 500 card game play that contributes to, depending on how competitive you make these things, scoring towards that 500 (or -500 … Continue reading

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Just Javascript Five Hundred Card Game Early Exit Tutorial

Onto yesterday’s Just Javascript Five Hundred Card Game Open MisΓ¨re Progress Bar Tutorial progress, barring setbacks … tee hee … we want to further progress towards a mode of use that goes … 500 card game … like “04.0,Robert Metcalfe[rmetcalfe15@gmail.com;rmetcalfe41@gmail.com], … Continue reading

Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | Leave a comment

Just Javascript Five Hundred Card Game Open Misère Progress Bar Tutorial

Even with yesterday’s Just Javascript Five Hundred Card Game Open MisΓ¨re All Local Tutorial, it may not seem like it, but we have been beavering away keeping the 500 card game “status area” giving relevant information. Today we load it … Continue reading

Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | Leave a comment

Just Javascript Five Hundred Card Game Open Misère All Local Tutorial

You may be new to this “500 card game” web application work of yesterday’s Just Javascript Five Hundred Card Game Open MisΓ¨re Wording Tutorial, in which case it may be that we need to reiterate information about the game’s workings … Continue reading

Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | Leave a comment

Just Javascript Five Hundred Card Game Open Misère Wording Tutorial

With our 500 card game web application of yesterday’s Just Javascript Five Hundred Card Game Open MisΓ¨re Tutorial the bidding of MisΓ¨re and Open MisΓ¨re bring an unusual dilemma to do with email communication. Even though we hate to confuse … Continue reading

Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | Leave a comment

Just Javascript Five Hundred Card Game Open Misère Tutorial

The 500 card game of yesterday’s Just Javascript Five Hundred Card Game Emoji Entities Tutorial, and incarnation before it, hid from the players the chance to bid … Open MisΓ¨re … but we want to remedy this because … it … Continue reading

Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | Leave a comment