Tag Archives: sprite

Swift Playgrounds on macOS Game Tutorial

Further to yesterday’s Swift Playgrounds on macOS Map Tutorial‘s reacquaintance with Xcode and Swift and Playgrounds, today, we consider … Xcode on macOS … File -> New -> Playground… Game Next Create … with those Sprite animation, and even collision … Continue reading

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Sprite Background Menu Navigation Javascript Tutorial

Yesterday’s Sprite Background Menu Navigation Primer Tutorial set the scenario for today’s work, that we are often looking for. You see, we’re trying to help beginners to web application creation here, by and large, and there is no better topic … Continue reading

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Sprite Background Menu Navigation Primer Tutorial

There are a lot of ways to design and code for a menu used for navigation in a webpage. We happened to be reading CSS Sprites, and where it said … CSS sprites technique is a way to reduce the … Continue reading

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Xcode SpriteKit Game Collisions Tutorial

The previous Xcode SpriteKit Game Primer Tutorial as shown below raved about the virtues of Xcode’s SpriteKit Game project’s cross-platform talents. We leave you to read about that below, and move on, today, to a more realistic “Collision” view of … Continue reading

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Xcode SpriteKit Game Primer Tutorial

We’re always on the lookout for the word “cross” within I.T. circles (not because we have any anger management issues, but), because it might mean some relief from “platform fatigue”. By that, we mean that the number of different devices … Continue reading

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Cocos2d Mac Game Hello World Cocos Creator Tutorial

We are revisiting a “Games Development” topic today, but games involving the possibility for “heavy” graphical usage, by channelling the first Hello World chapter of a book we really like called Cocos2D Game Development Essentials by Ben Trengrove (ISBN: 978-1-78439-032-7). … Continue reading

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